httpv://www.youtube.com/watch?v=MEYNAVpRScE&feature=player_embedded Orbx made 3D animated trees and grass to make them sway in the wind, or even let the leaves float down in Fall season.
Read on X-Plane 10 development blog, the latest topic explains how the global lighting and dynamic shadows should lead the scenery and aircraft makers to design more vertices than before, when they tended to use flat textures. The simulator engine will be able to handle the latest technologies for further realism in objects display, such realistic that flat textures used instead of real 3D shapes will be easily spotted and considered as shortcomings. In the same time, level of details and distance of display will have to be managed efficiently.
Airfield Construction Group introduced their actual and advanced stage of development for Duxford scenery (UK). Found in the South of Cambridge, the Imperial War Museum gets here a realistic and awesome rendition for FSX + FS9 and it will be freeware.
I knew we would hear about them soon. Bajasim team are full time designers of mexican airports for FSX / FS2004, delivering a nice quality of custom textures with a good amount of details. After San Jose Del Cabo, they are modelling La Paz MMLP in Baja California, Mexico. Visit their first forum thread here.
The last time I told you about this MD 600N project was in November 2010, and it was already looking very good. Now the developer is a bit tired of his own development process in his last status update. Maybe he could start working on textures, to see and feel he passed a step and get back on the track.
The development of Antarctica X is continuing in large steps. The Aerosoft preview forum just received a new set of preview screenshots showing South Africa’s Sanae IV base as well as Germany’s Neumayer III Base and McMurdo’s Ice Runway apron for the first time. The only highly detailed bases still under development are Rothera and Halley (United Kingdom) and McMurdo (USA, the largest base in Antarctica).
Angle of Attack published a third video of the PMDG 737 NGX, now in take-off action. The developers team also revealed they sent a Release Candidate to their Beta testers.
Exciting Simulations revealed new screenshots of the 3D virtual cockpit in Space Shuttle Mission Simulator 2. They are only visible to Facebook members though, even from their forum. They say they have much work left and they tend to model every knob and button.
httpv://www.youtube.com/watch?v=H6Ox–mzFok&feature=player_embedded Javier Rollon is famous for his X-Plane aircraft like the latest CRJ-200. His fame should raise again with this Boeing 747-400 he prepared to get it included with the upcoming X-Plane 10 : bump mapping, reflective textures, dynamic shadows, virtual passengers cabin, detailed virtual cockpit..
We have now more precise informations about PMDG 737 NGX release details. They are still planning “On or Before August 4” to make it available. It will be separated in different packages to let the customers pick up the models variants they want if they don’t need the whole range, wider than in the previous 737 NG product. It’s important to note that all functionalities they developedÂ are included in the base package, and even he future ones they will develop will be upgraded for freeÂ in that base package. The base package will be the 737-800/-800WL + 737-900/900WL at $69,99…