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According to Carenado’s Facebook page, they have entered beta testing for their latest HD project, the Cessna 337 Skymaster. Check out this album of pre-beta screen captures. The detail within the VC is outstanding! Be on the lookout for this one hitting SimMarket soon!

As FSDreamTeam developers are nearing completion of their KLAX Los Angeles scenery, there are a few screenshots to see in this forum thread along the various pages. They will release first the FSX version and then will see if they can make a FS9 version due to their latest design techniques making things not so easy to adapt in the older sim.

Here’s a close-up shot of the FSLabs A320 rear right gear. Nice to see a detailed 3D model with high quality textures wrapped on it. Uploaded on their Facebook wall.

Some simmers are more patient than others needing regular updates. If not, they imagine that a project is stuck. Demonstration made by Mathijs Kok himself, the CRJ in development at Digital Aviation workshop is alive and going well.

A second news item reporting the 3D modelling activities of McPhat Studios should not be too much to ensure most of you can see their design abilities. Even if you already knew about that, there are new screenshots of the ATR 72-500 virtual cockpit to discover at Facebook.

httpv://www.youtube.com/watch?v=MEYNAVpRScE&feature=player_embedded Orbx made 3D animated trees and grass to make them sway in the wind, or even let the leaves float down in Fall season.

Read on X-Plane 10 development blog, the latest topic explains how the global lighting and dynamic shadows should lead the scenery and aircraft makers to design more vertices than before, when they tended to use flat textures. The simulator engine will be able to handle the latest technologies for further realism in objects display, such realistic that flat textures used instead of real 3D shapes will be easily spotted and considered as shortcomings. In the same time, level of details and distance of display will have to be managed efficiently.

I knew we would hear about them soon. Bajasim team are full time designers of mexican airports for FSX / FS2004, delivering a nice quality of custom textures with a good amount of details. After San Jose Del Cabo, they are modelling La Paz MMLP in Baja California, Mexico. Visit their first forum thread here.