MSFS2024 – Sim Update 4 Beta (v1.6.7.0)

Development of Sim Update 4 for Microsoft Flight Simulator 2024 continues. Earlier, they released a new pre-release build (1.6.7.0) to those players participating in the ongoing public beta test. You can read the release notes at the link below. If you would like to join the beta, you can find instructions for all platforms (PC-MS Store, PC-Steam, and Xbox Series X|S) here.


Known issues

  • In career, you’ll encounter a soft-lock if a passive income is received.
  • When switching lights on/off, especially when keeping the “$” (TOGGLE_ALL_LIGHTS) key/button pressed, there is a risk of the sim entering a deadlock – fixed in upcoming beta builds.

Stability & Performance

  • Fixed a crash when closing / opening the weather panel multiple times
  • Optimization of renderer
  • Fixed instancing draw distance and limit its min size to 0.25%
  • Fixed some infinite loadings
  • Fixed a crash when opening the Aircraft Capture Tool
  • Performance optimization of the terrain engine.

General Bug Fixes

  • Fixed snowflakes and rain not being illuminated at night
  • Fixed material emissive not being reset when turning lights off
  • Fixed an issue where name plates were disappearing too fast when getting away from traffic
  • Fixed non-Latin text rendering on banner
  • Fixed access to some LLA Variables affecting radio var
  • Added a sound when switching between tabs in the options

Aircraft

  • Fixed an issue preventing AI Rotorcraft’s rotors from properly operating.

Airbus Helicopters H125

  • The H125’s bottom display’s brightness can now be controlled using the INST LIGHT Knob.

Aircraft Core Systems

Hydraulic System

  • Fixed an issue where the legacy hydraulic system did not work in SU4, which caused problems such as missing wheel braking on several aircraft (see forum topic: “No wheel braking (Several aircraft)”)

Career

  • Fixed mission failed when crashing right after the skip to shutdown

World

  • Fixed Blurry Sepia Night Lighting: Corrected night lighting to remove excessive bloom, and sepia masking – cities and surrounding land will appear darker and more realistic.

Traffic

Road Traffic

  • Fixed traffic vehicles not moving on residential roads

Controls

  • Fixed some actions not displaying in the control settings for Helicopters

DevMode

Scenery Editor

  • Added forced altitude for VectorPlacement . Fixed instancing snapped to the ground too slowly.

SimObject Editor

  • Fixed unable to remove some optional parameters from the UI

SDK

WASM API

  • Fixed call to execute_calculator_code causing ctd
  • Fixed WASI fd_write function returning an error when unable to write the requested number of bytes
  • Fixed WASI fd_pwrite function missing conversion of iovs & nwritten pointers from linear memory to host memory (could lead to crashes)
  • Fixed WASI fd_read function returning an error when unable to read the requested number of bytes
  • Fixed WASI fd_pread function missing conversion of iovs & nread pointers from linear memory to host memory (could lead to crashes)
  • Fixed fsVarsEnvironmentVarGet in Vars API

Exporter Blender

  • Cleaned up shader nodes dedicated to export that remains in the original material
  • Added warning when exporting presets with zero layers selected

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Abraham
Abraham
2 months ago

Hola en el modo carrera no funciona bien el tiempo real los vuelos con el boeing 737 y otro aviones similares no está en tiempo real