MSFS2024 – Sim Update 4 Beta – v1.6.27.0

From the Asobo team this kind of development update news: “Since our last weekly blog post, we have released two new test builds to those of you enrolled in the beta. You can see the release notes for each of these builds at the links below:

Info about v1.6.27.0 here:

Regression Fixes

  • Fixed a regression where the sim will hang when zooming in and trying to load into airports with a high Terrain Level of Detail Setting in the Northern US.

General Bug Fixes

  • Several VR fixes:
    • Authorized the toolbar in VR in external view
    • Saved the state of panels when switching between VR and not VR
    • Plugged in the aircraft HUD in VR, it is de-activatable with the options as it is outside of VR
  • Fixed visual effects being rendered when material is invalid (was drawing wireframe quads instead of expected effect)

EFB

  • Fixed the EFB was not accessible in VR when there was a cockpit screen behind
  • Fixed an issue causing black arrows to be displayed in numeric fields of the EFB.

Marketplace

  • Fixed Marketplace being inaccessible after long game sessions

Virtual Reality

  • Fixed Broken VelocityBuffer blurring anything in the right eye sky.

Finally, this week marks the one year anniversary of the launch of Microsoft Flight Simulator 2024. The team has remained hard at work over the past year, delivering

  • three Sim Updates (and a fourth SU coming soon),
  • two World Updates,
  • two City Updates,
  • and several new aircraft.

Development is not stopping anytime soon, though! they look forward to continually improving the sim as they enter Year Two of Microsoft Flight Simulator 2024. 

We’ll see you in the skies!

Note: there will not be a weekly Development Update blog next Thursday (November 27) due to the Thanksgiving holiday in the United States. 


Read more about the development update here.