MSFS2024 – Sim Update 4 Beta (1.6.21.0)

And a new Sim Update 4 beta:

Stability & Performance

  • Fixed some pop-in when invisible objects are changed to be visible.
  • Fixed the erroneous formatting of a Fuel System error message that could cause a crash

General Bug Fixes

  • Fixed soft lock when exiting settings menu right after a modification
  • Fixed random crashes in XML Gauges loading (fixes crashes when selecting the A2A Comanche in the Aircraft Selector)
  • Fixed crash when launching a flight and cancelling the loading with plane containing Wasm Modules
  • Fixed avatar image transparency when HDR is off on a compatible display

Aircraft

  • Fixed missing shadows for certain aircraft on Low/Medium graphics presets
  • Fixed an issue that caused Approach.FLT to be loaded on skip to descent, even on cases where the aircraft should in a final configuration. It should now load final.FLT.

Aircraft Gameplay

External HUD

  • Fixed an issue that caused the External HUD’s Helicopter Power gauge to incorrectly show the power command needle at 120% when the collective is at 100%

Career

General Bug Fixes

  • Fixed Aircraft statistic showing in freelance aircraft selection when no aircraft on site can be selected as current aircraft
  • Fixed company name rendered right to left when spawning in a place where local alphabet was rendered right to left

World

  • Fixed lights missing on vertical obstacles (wind turbines, com mast …)
  • Fixed a crash in specific areas of the world when photogrammetry was set to active and the camera was very close to the ground.

Airports

  • Fixed beacon light jittering when moving camera (regression SU4)
  • Fixed vegetation appearing too close to runway

DevMode

  • Updated SimVars watcher to match the actual data (SimVars) in the Sim.

Scenery Editor

  • Fixed crash when disabling/enabling devmode
  • Fixed fast light distance for VectorPlacement and instanced models.
  • Fixed bounding box culling issue with instanced models.

SimObject Editor

  • Updated Career Compatibility tab UI to display targeted specializations in a better way

SDK

General

  • Changed the way procedural profile are loaded. It is now possible to add content to an existing profile by adding a profile file (with the same profile name) in the VFS

SimVars

  • Added a new SimVar VORTEX_RING_STATE_PROTECTION_ASSISTANCE_IMPACT which indicates how much the current collective lever position has been increased by the Vortex Ring State Protection Assistance, compared to the player’s input.

WASM API

  • Fixed failed gauges visual feedback showing for all those of a VCockpit even if only a subset failed (fixes
  • A320 CLOCK gauge erroneously showed as failed)
  • Fixed infinite loading when lauching a flight with a plane containing a VCockpit contains multiple WASM gauges that reference a module that doesn’t exist

Samples

  • Fixed typo in wasm samples. Replaced XXX_gauge_kull by XXX_gauge_kill

As you can read it here.