
From the Fenix Blog website: “Today’s update brings iterative improvements to areas we’ve already touched on in BFU, like some fly by wire roll work, but also includes some larger broader work shipping out to you, like our autothrust overhaul. Stick around to read the autothrust segment at minimum before you send in bug reports, it has some behaviour that may seem slightly odd to most who are not used to the real aircraft!”
Read more about it here.
2.4.0.2225
Avionics and Systems
- Reworked roll PID behaviour
- Retuned roll channel for all variants in accordance with new roll PID behaviours
- Reworked A/THR: better estimation of required thrust changes, improvements to APPR mode, and improvements to SOFT ALT, fixed sluggish behaviour when moving throttle lever to limit N1/EPR
- Added sim rate reset LSK
- Added a “restart display” button to the launcher for instances when the systems are running, but displays have failed
- Added Y HYD STEERING to the list of livery-configurable options (fnx_yellow_hydraulic_steering)
- Improved rendering pipeline (removed display sync option)
- Improved launcher UI around restarting displays, safe mode, and CPU rendering
- Fixed the start valve position showing incorrectly when the FADEC is unpowered
- Fixed incorrect handling of UserCfg.opt files
- Fixed RMP standby frequencies not being settable from the simulator (e.g. via SimConnect events)
- Fixed stuttering/freezes when switching ND modes/heavy rendering
- Fixed INVALID WIND UPLINK not showing
- Fixed DMC switching not waiting for the self test to complete
- Fixed flight number showing on F-PLN when offset
- Fixed metric altitudes on PFD not being rounded to the nearest 10 m
- Fixed sometimes being unable to open/close cargo doors
- Fixed potential crash in SimConnect code
- Fixed launcher being stuck on “starting Fenix”
Art and Sound
- Added WXR INOP sticker (visible when safe mode rendering is on, it should be off to see WXR on the ND)
- Improvements to sounds, particularly CFM
- Improved wind recordings and volume level across cabin and flight deck
- [2024] Fixed THS wheel indicator animation looping
- [2024] Fixed windows not being hidden when the cabin is disabled
- [2024] Fixed cockpit text having blurry decals
- [2024] Fixed D1L closing when switching walkaround modes
- [2024] Fixed pilot not being visible
- [2024] Fixed A319/A321-specific cockpit decals not being used
- [2024] Fixed incorrect A321 speed placard
- [2024] Fixed incorrect wing emergency exit roughness on A319
- [2024] Fixed cargo door handle not locking in position
- [2024] Fixed holes in A321 cabin
- [2024] Fixed right landing light only turning on if the left was turned on
- [2020] Fixed high altitude landing dots overlapping annunciator
- [2020] Fixed maintenance bus switch not working
- [2020] Fixed external power panel being closed when GPU is connected
- [2020] Fixed cargo bay lights being overly reflective
- Fixed hydraulics playing when switching views
- Fixed cargo station decals rendering incorrectly
- Fixed high altitude landing button inverted
- Fixed hole in latch when cockpit door closed
- Fixed cargo door handle not opening far enough
EFB
- Added synchronisation of imported flight plan between all EFB instances
- Added EFB sleeping when activating Cold and Dark panel state
- Improved resilience of EFB connection to systems
- Fixed duplicate preliminary loadsheets sending
- Fixed METARs being fetched for invalid airports
- Fixed errors in loadsheet generation
- Fixed errors when attempting to load custom PDFs
- Fixed weights being modifiable when boarding is in progress or finished
- Fixed user fuel changes not being applied to loadsheets
A Summery, thanks to Easy JetsimPilot: