“From September 2010 the openVFR crew will start selling its VFR scenery addons for Microsoft Flight Simulator X worldwide.
We are looking forward to open our scenery products for a wider public from now on.”
“In the last months we have got so much positive and encouraging feedback from the European community regarding openVFR, that we decided lately to develop openVFR sceneries also for countries outer Europe.” Markus Freyt states without indicating yet which countries will be implemented and when. “Of course, we do have our own roadmap, but since the early beginnings of openVFR we have been community-driven. Therefore we would like to let it open to them, which countries to come first finally.”
In difference to other terrain sceneries openVFR is based on real geodata taken from Openstreetmap (**). Due to the highly realistic terrain information openVFR sets new standards for VFR flight navigation in Microsoft FSX. Furthermore the user can improve the quality of the upcoming openVFR versions by registering as a editor at Openstreetmap.
Additionally the openVFR mesh represents a significant improvement from previous SRTM3 meshes. It allows a 75m grid resolution with a vertical error of less than 16m for Europe. Its new base data was created by use of new interpolation algorithms and better data auxiliary DEMs of CGIAR Consortium for Spatial Information (***). It is reprocessed from voids and spikes and optimized for FSX. We are confident that this data is one of the highest quality SRTM dataset available.