Dovetail Games – 2 New Simulators Announced for 2016?

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Since acquiring the rights to develop and publish new titles utilizing Microsoft’s genre-defining flight simulation technology back in 2014, Dovetail Games has been clear about its intent to make headlines in the flight simulation category. Today Dovetail Games have announced that they have plans to launch 2 new flight simulation titles in 2016.

It appears that as early as April 2016, you’ll be able to get your hands on one of their upcoming simulation products in development; “Dovetail Games Flight School ” with the long awaited Dovetail Games Flight Simulator scheduled for launch in the latter part of the year. So initially you can look forward to Flight School initially, and then expect Dovetail Games’ new flight simulator, or Flightsim 2016 if you wish to call it that, to be released later this year.

Straight from the press release:

“Flight School is a carefully crafted and rewarding experience designed to teach would-be pilots the basics of flying a light aircraft as well as the essential premises of flight simulation. It will offer newcomers to flight simming an engaging and accessible introduction to aviation, whilst also being highly realistic and authentic. Players will learn to fly in iconic training aircraft, undertaking a series of tutorials and training missions, which will provide the perfect introduction to the genre. There will also be a Free Flight mode, for those players who want to head off and explore the entire world. “

Find a preview of their upcoming – “Flight School” below. Although there’s no more mentioned about their main upcoming “Dovetail Games Flight Simulator”, there’s still an extra simulator in development to look forward too beforehand. This is certainly some interesting news, mainly due to the fact that it is highly unexpected. Keep in mind the preview below doesn’t necessarily show the final product, so expect that to change as time passes. This is what Dovetail had to say regarding their first flight simulator “Flight School”.

“Flying an aircraft is a rewarding, awe-inspiring experience unlike any other and we want to give more people the opportunity to enjoy that by breaking down the barriers that make flight simulation feel inaccessible,” said Stephen Hood, Creative Director at Dovetail Games. “By empowering players to handle the controls of the aircraft, we will help them to immerse themselves in the very best and most thrilling aspects of flying in an up-to-date and technically cutting edge environment.”

Paul Jackson, CEO at Dovetail Games added, “People have always dreamt of being able to fly and through Flight School we aim to satisfy that dream and give people the opportunity not only to learn to fly, but to really soar as they explore the world. Flight simulation has always been important in the world of gaming but it hasn’t kept up – the core experience hasn’t progressed since the launch of Microsoft’s Flight Simulator X back in 2006 and that means we’ve missed at least one or maybe even two generations of players who would have adored flight simming, but for whom it wasn’t appropriate. Our aim is to get back to that place, to restore the former glory of flight simulation as an enjoyable and engaging pastime. Consumers today expect a much slicker experience across all genres. They want simulations that are realistic but also accessible. They want to be led to a place where the focus can be on reaching great levels of accomplishment, rather than struggling to get to grips with the operational aspects. And that’s precisely what Flight School will deliver.”

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Carlo
Thursday, February 11, 2016 20:21

Should be interesting if in the next FS generation could it to implement Google Earth in FS scenery.

Admin
Thursday, February 11, 2016 21:23
Reply to  Carlo

GE Flight Simulator has been Google Earth flight simulator… until Google closed their plugin access. See their blog : http://blog.gefs-online.com/. The game webpage is http://www.gefs-online.com/

Fuji
Sunday, February 14, 2016 15:38
Reply to  Carlo

Like TileProxy.. Photo scenery is must for VFR!
and then you don’t need to use poor Autogen which kills 30fps.