Aircraft development for FSX is a multi-strand, multi person, project. It’s massively unlikely that the 3d modeller will be the FDE designer, the gauge coder, although they might also be the texture artist. If a project is stuck in the gauge coding or FDE development part of the process, then developing new models and textures is highly unlikely to slow that project up at all. It’s a pity a lot more people don’t realise and recognise this. Only with a “one man band”, such as many freeware projects are, will working on multiple projects at once slow the entire production… Read more »
We use cookies to improve your experience on our site and to show you personalised advertising.
To find out more, read our Cookie Policy I am OK with thatMy Options
Cookies Policy
Privacy Overview
This website uses cookies to improve your experience while you navigate through the website. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may have an effect on your browsing experience.
Perhaps they should finish their other obligations first that they’ve promised for so long before adding to their pile of unfinished aircraft?
Aircraft development for FSX is a multi-strand, multi person, project. It’s massively unlikely that the 3d modeller will be the FDE designer, the gauge coder, although they might also be the texture artist. If a project is stuck in the gauge coding or FDE development part of the process, then developing new models and textures is highly unlikely to slow that project up at all. It’s a pity a lot more people don’t realise and recognise this. Only with a “one man band”, such as many freeware projects are, will working on multiple projects at once slow the entire production… Read more »