Browsing: Blogging

Whether you are used to fly or not with ATC engines (FS default, or Radar Contact expansion for instance), you may be more or less surprised by the ATC system brought by the latest X-Plane 10. On their development blog, Chris Serio explains what you cannot expect from controllers. He lists it does well for now, and what you may expect in the next stage as it will be developed more in details later.

The X-Plane development blog last post details step by step how to proceed to setup your display options for best performance on your machine. X-Plane 10 demo has been available since a few days, and if you have experienced bad performance, it may be just because options are not well adapted to your computer specs. One more info, Aerosoft programmed the X-Plane 10 box release on February 15 2012.

Bill Ortis of Lionheart Simulations is fairly well known for his concept and fictional models, in addition to modelling some very nice but very reasonably priced real world models, too. The latest Work in Progress shots that he has uploaded to his Facebook site are of another concept model, the Avelina, and include both native gmax mesh screenshots, as well as compiled, in-sim shots. I don’t know about you, but I love the integrated gauge display of the one to the left – when Supercar meets Sports Aircraft, so to speak. To see the rest of Bill’s WiP shots on…

httpv://www.youtube.com/watch?v=YU_-7952wQ4 British Freelance Journalist James Woodcock has uploaded Issue #31 of his Podcast via YouTube, covering many more details and indepth coverage of the now very near Train Simulator 2012 (Railworks 3) product from RailSimulator.com. As previously reported, TS2012’s core features will be a free upgrade to existing RW2 users via the Steam platform (kind of appropriate for a rail simulator if you think about it…) however there has been very little flesh available as to what kind of upgrades and additional content there will be in the new sim. James’s Podcast includes interviews with a number of members of…

Rod – Big Boss – Machado details on his blog what to look for when you enter a flying school for a private pilot license. His good advices should prevent you from spending more money than necessary, and could even make you a better pilot in less time if you made the right choice at the beginning.

Ever wonder what goes on behind the scenes when a developer builds an aircraft for Flight Simulator from scratch? I wrote a blog post a few years ago that I thought would be fun to re-post.  All the information is certainly relevant to development and I would do it the same in the future. Anyone interested in creating an aircraft from scratch would be wise to get the most detailed drawings available and have access to the real aircraft for specific measurements as scale drawings can only give you so much detail. Above all, have fun!

Greetings patrons of SimFlight.com. I have been invited as a guest contributor to this fine site by none other than Miguel Blaufuks & I graciously accepted his offer. I recently revitalized my personal blog site polypoke (as many of you visited in reference to the post below) and will contribute content here using my blog as a springboard. I also have created a Facebook page for polypoke that automatically updates when I post new entries. I invite you to visit and “like” it if you indeed like what you see. I look forward to contributing new and exciting things with…